R U
L E S
{as written by the Triangle Basketball Association (TBA) and adapted from the
National Basketball Association (NBA)}
(Basic)
(Dimensions and Equipment)
(Officials) (Important
Definitions) (Scoring and Timing)
(Live/Dead Ball) (Out
of Bounds and Throw-In) (Free Throw)
(Violations and Penalties) (Goaltending)
(More Fouls and Penalties)
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a.
You must be 18 years of age or older to
play.
b. You are playing at your OWN
RISK! YOU WILL
ALSO ENCOUNTER PHYSICAL CONTACT
WHILE PLAYING THIS
GAME. It will be the intent of the officials assigned to your
game, to provide a safe level of competition, however injuries may occur. You will
be required to sign a waiver before participating alleviating MOC SPORTS,
TRIANGLE BASKETBALL ASSOCIATION (herein referred to as 'TBA'), and
The Club (herein referred to as 'venue' of any monetary expenses incurred due to injury.
A general
liability insurance policy
protects the league and venue from being held liable for any injuries or
damages sustained.
(THIS
IS NOT HEALTH INSURANCE) DEFINITION: Running Clock - The Game Clock will run continuously during the contest and will only stop for team and official timeouts. The clock will run during Free Throw attempts. When there is one minute (1:00) or less remaining in the game, the clock will stop for fouls, Free Throws, and turnovers. |
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a. COURT DIMENSIONS: Standard (Questions about specific court dimensions can be directed to the Front Office via email.
b.
(1) The game ball shall be an officially approved
ball between 7 1 /2 and 8 1 /2 pounds pressure and will be provided by the
League. |
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a. The game officials shall consist
of a Head Referee and 1-2 additional game referees. They will be assisted by
an official scorer and 1-2 trained timers. One timer will operate the game
clock and the other will operate the 24-second clock. All officials shall be
approved by the Triangle Basketball Association Operations Department.
Duties of the Officials
c. The officials shall not permit any
player to wear equipment which, in his judgment, is dangerous to other
players. Any equipment which is of hard substance (casts, splints, guards
and braces) must be padded or foam covered and have no exposed sharp or
cutting edge. All the face masks and eye or nose protectors must conform to
the contour of the face and have no sharp or protruding edges. Approval is
on a game-to-game basis.
d. All equipment used must be appropriate
for basketball. Equipment that is unnatural and designed to increase a
player's height or reach, or to gain an advantage, shall not be used.
e. The officials must check the game ball
to see that it is properly inflated. The recommended ball pressure should be
between 7 1 /2 and 8 1 /2 pounds.
f. The Head Official shall be the official
in charge.
g. If a captain/coach desires to discuss a
rule or interpretation of a rule prior to the start of a game or between
halfs, it will be mandatory for the officials to ask the other coach to be
present during the discussion. The same procedure shall be followed if the
officials wish to discuss a game situation with either coach. h. The designated official shall toss the ball at the start of the game. The Head Official shall decide whether or not a goal shall count if the officials disagree, and he shall decide matters upon which scorers and timers disagree.
d. In the event that a violation and foul
occur at the same time, the foul will take precedence.
e. Double Foul (See Rule 12-B-Section VI-f).
Section V-Time and Place for Decisions
(2) A team not shooting a merited free
throw that will not remain in play. The error shall be corrected, all play
shall stand and play will resume from the point of interruption with the
clocks remaining the same.
(3) A team shooting an unmerited free
throw.
(4) Permitting the wrong player to attempt
a free throw.
b. Errors which occur in the first or
third halfs must be discovered and rectified prior to the start of the next
half.
c. Errors which occur in the second half
must be discovered and the scorer's table notified prior to the officials
leaving the floor at the end of the half. The error(s) must be rectified
prior to the start of the third half.
d. Errors which occur in the fourth half
or overtime(s) must be discovered and rectified prior to the end of the
half.
e. The ball is not in play on corrected
free throw attempt(s). Play is resumed at the same spot and under the same
conditions as would have prevailed had the error not been discovered.
f. All play that occurs is to be nullified
if the error is discovered within a 24-second time half. The game clock
shall be reset to the time that the error occurred.
B. LINEUP POSITIONS
(2) If 24 seconds or less has elapsed, all
play shall be nullified.
C. START OF PERIOD-POSSESSION
(2) with 24 seconds or less having
elapsed, all play shall be nullified.
EXCEPTION: Acts of unsportsmanlike
conduct, all flagrant fouls, and points scored therefrom, shall not be
nullified.
D. RECORD KEEPING
Section VII-Duties of Scorers b. The scorers shall keep a record of the names, numbers and positions of the players who are to start the game and of all substitutes who enter the game. When there is an infraction of the rules pertaining to submission of the lineup, substitutions or numbers of players, they shall notify the nearest official immediately if the ball is dead, or as soon as it becomes dead if it is in play when the infraction is discovered. The scorer shall mark the time at which players are disqualified by reason of receiving six personal fouls, so that it may be easy to ascertain the order in which the players are eligible to go back into the game in accordance with Rule 3-
Section I.
d. When a player is disqualified from the
game, or whenever a penalty free throw is being awarded, a buzzer, siren or
some other clearly audible sound must be used by the scorer or timer to
notify the game officials. It is the duty of the score-keeper to be certain
the officials have acknowledged the sixth personal foul buzzer and the
penalty shot buzzer. e. The scorer shall not signal the officials while the ball is in play, except to notify them of the necessity to correct an error. \
g. Scorers shall record on the scoreboard
the number of team fouls up to a total of five, which will indicate that the
team is in a penalty situation.
h. Scorers shall, immediately, record the
name of the team which secures the first possession of the game.
Section VIII-Duties of Timers (Subject to
Variations Prior To The Start Of The Season)
b. At the beginning of the first half, any
overtime half or whenever play is resumed by a jump ball, the game clock
shall be started when the ball is legally tapped by either of the jumpers.
No time will be removed from the game clock and/or 24-second clock if there
is an illegal tap.
c. If the game clock has been stopped for
a violation, successful field goal or free throw attempt and the ball is put
in play by a throw-in, the game clock and the 24-second clock shall be
started when the ball is legally touched by any player on the court. The
starting of the game clock and the 24-second clock will be under the control
of the official timer.
d. During an unsuccessful free throw
attempt, the game clock will be started when the ball is legally touched.
The 24-second clock will be reset when player possession of the ball is
obtained.
e. The game clock shall be stopped at the
expiration of time for each half and when an official signals timeout. For a
charged timeout, the timer shall start a digital stop watch and shall signal
the official when it is time to resume play.
f. The game clock and the scoreboard will
combine to cause a horn to sound, automatically, when playing time for the
half has expired. If the horn or buzzer fails to sound, or is not heard, the
official timer shall use any other means to notify the officials
immediately. If, in the meantime, a successful field goal has been attempted
or a personal foul has occurred, the Head Official shall consult his fellow
officials and the official timer. If the official timer states that time
expired before the field goal attempt left the player's hand(s), the field
goal shall not count. If the official timer states that time expired before
the personal foul occurred, the personal foul shall be disregarded, unless
it was unsportsmanlike. If there is a disagreement between the officials and
the official timer, the field goal shall count and the personal foul shall
be penalized unless the officials have other personal knowledge.
g. In a dead ball situation, if the clock
shows :00.0, the half or game is considered to have ended although the horn
may not have sounded.
h. Record only the actual playing time in
the last minute of the first, second and third halfs. i. Record only the actual playing time in the last two minutes of the fourth half and the last two minutes of any overtime half(s). |
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PLAYERS, COACHES, AND SUBSTITUTES
Section I-Team
d. In the event that the captain is absent
from the court and bench, his coach shall immediately designate a new
captain.
Section IV-The Coach and Others
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IMPORTANT
DEFINITIONS
c. Five sides of the backboard (front, two
sides, bottom and top) are considered in play when contacted by the
basketball. The back of the backboard and the area directly behind it are
out-of-bounds.
Section III-Dribble
c. A double foul is a situation in which
two opponents commit personal or technical fouls against each other at
approximately the same time.
d. An offensive foul is illegal contact,
committed by an offensive player, after the ball is live.
e. A loose ball foul is illegal contact,
after the ball is alive, when team control does not exist.
f. An elbow foul is making contact with
the elbow in an unsportsmanlike manner whether the ball is dead or alive.
g. A flagrant foul is unnecessary and/or
excessive contact committed by a player against an opponent whether the ball
is dead or alive.
h. A punching foul is a punch by a player
which makes contact with an opponent whether the ball is dead or alive.
i. An away-from-the-play foul is illegal
contact by the defense in the last two minutes of the game, and/or overtime,
which occurs (1) deliberately away from the immediate area of offensive
action, and/or (2) prior to the ball being released on a throw-in.
Section V-Free Throw
Section VI-Frontcourt/Backcourt
b. A team's backcourt consists of the
entire midcourt line and the rest of the court to include the opponent's
basket and inbounds part of the backboard.
c. A ball being held by a player: (1) is
in the frontcourt if neither the ball nor the player is touching the
backcourt, (2) is in the backcourt if either the ball or player is touching
the backcourt.
d. A ball being dribbled is (1) in the
frontcourt when the ball and both feet of the player are in the frontcourt,
(2) in the backcourt if the ball or either foot of the player is in the
backcourt.
e. The ball is considered in the
frontcourt once it has broken the plane of the midcourt line and is not in
player control.
f. The team on offense must bring the ball
across the midcourt line within 8 seconds. No additional 10-second count is
permitted in the backcourt.
Section VII-Held Ball A held ball occurs
when two opponents have one or both hands firmly on the ball. A held ball
should not be called until both players have hands so firmly on the ball
that neither can gain sole possession without undue roughness. If a player
is lying or sitting on the floor while in possession, he should have an
opportunity to throw the ball, but a held ball should be called if there is
danger of injury.
Section VIII-Pivot
b. If the player wishes to dribble after a
pivot, the ball must be out of his hand before the pivot foot is raised off
the floor. If the player raises his pivot off the floor, he must pass or
attempt a field goal. If he fails to follow these guidelines, he has
committed a traveling violation.
Section IX-Traveling
Section X-Screen
Section XI-Field Goal Attempt
Section XII-Throw-In
Section XIII-Last Two Minutes
Section XIV-Disconcertion of Free Throw
Shooter
Section XV-Suspension of Play
Section XVI-Point of Interruption
Section XVII-Team Control
Section XVIII-Team Possession |
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Section I-Scoring
b. A successful field goal attempt from
the area on or inside the three-point field goal line shall count two
points.
c. A successful field goal attempt from
the area outside the three-point field goal line shall count three points.
d. A field goal accidentally scored in an
opponent's basket shall be added to the opponent's score, credited to the
opposing player nearest the shooter and mentioned in a footnote.
e. It is a violation for a player to
attempt a field goal at an opponent's basket. The opposing team will be
awarded the ball at the free throw line extended.
f. A successful free throw attempt shall
count one point.
g. An unsuccessful free throw attempt
which is tapped into the basket shall count two points and shall be credited
to the player who tapped the ball in.
h. If there is a discrepancy in the score
and it cannot be resolved, the running score shall be official.
Section II-Timing DEFINITION: Running Clock - The Game Clock will run continuously during the contest and will only stop for team and official timeouts. The clock will run during Free Throw attempts. When there is one minute (1:00) or less remaining in the game, the clock will stop for fouls, Free Throws, and turnovers.
c. Five (5) minutes will be permitted between halves of all games.
f. The game is considered to be in the
one-minute part when the game clock shows 1:00 or less time remaining in the
half.
g. The officials are required to announce
that there are two minutes remaining in each half.
Section IV-Tie Score-Overtime
a. Each team is entitled to one (1)
20-second timeout per half for a total of two (2) per game, including
overtimes.
Section VIII-Timeout Requests
c. If an official inadvertently blows his
whistle during (1) a successful field goal or free throw attempt, the points
shall be scored, or (2) an unsuccessful field goal or free throw attempt,
play shall be resumed with a jump ball at the center circle between any two
opponents.
d. When a team is granted a regular or
20-second time-out, play shall not resume until the full 100 seconds, 60
seconds, or 20 seconds have elapsed. The throw-in shall be nearest the spot
where play was suspended. The throw-in shall be on the sideline, if the ball
was in play when the request was granted.
e. A player shall not be granted a timeout
(regular or 20-second) if both of his feet are in the air and any part of
his body has broken the vertical plane of the boundary line (including the
midcourt line).
Section IX-Time-In
b. On a free throw that is unsuccessful
and the ball continues in play, the game clock shall be started when the
missed free throw is legally touched by any player.
c. If play is resumed by a throw-in from
out-of-bounds, the game clock shall be started when the ball is legally
touched by any player within the playing area of the court. d. If play is resumed with a jump ball, the game clock shall be started when the ball is legally tapped. |
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Section I-Start of Games/Halves and Others
c. In putting the ball into play, the
thrower-in may run along the endline or pass it to a teammate who is also
out-of-bounds at the endline-as after a score.
d. After any dead ball, play shall be
resumed by a jump ball, a throw-in or by placing the ball at the disposal of
a free-thrower.
e. On the following infractions, the ball
shall be awarded to the opposing team out-of-bounds on the nearest sideline
at the free throw line extended:
f. On the following infractions, the ball
shall be awarded to the opposing team on the baseline at the nearest spot
outside the three-second area extended:
g. On the following infractions, the ball
shall be awarded to the opposing team on the sideline at the nearest spot
but no nearer to the baseline than the free throw line extended:
h. If the ball is kicked or punched during
any throw-in, the ball will be returned to the original throw-in spot with
all privileges, if any, remaining.
i. On any play where the ball goes
out-of-bounds on the sideline, the ball shall be awarded to the opposing
team at that spot.
j. Following a regular or 20-second
timeout that was called while the ball was alive, the ball shall be awarded
out-of-bounds on the sideline at the nearest spot upon resumption of play.
For all other timeouts, play shall resume where it was interrupted.
k. On a violation which requires putting
the ball in play in the backcourt, the official will give the ball to the
offensive player as soon as he is in a position out-of-bounds and ready to
accept the ball.
Section II-Live Ball
Section III-Ball is Alive
Section IV-Dead Ball
Section V-Jump Balls in Center Circle
Section VI-Other Jump Balls
Section VII-Restrictions Governing Jump
Balls |
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24-SECOND CLOCK Section I-Definition For the purpose of clarification the 24-second device shall be referred to as "the 24-second clock."
b. On a throw-in, the 24-second clock
shall start when the ball is legally touched on the court by a player.
(2) After leaving the player's hand(s),
the ball must make contact with the basket ring.
d. A team is considered in possession of
the ball when holding, passing or dribbling. The team is considered in
possession of the ball even though the ball has been batted away but the
opponent has not gained possession.
e. Team possession ends when:
(2) The opponent gains possession
f. If a ball is touched by a defensive
player who does not gain possession of the ball, the 24-second clock shall
continue to run.
g. If a defensive player causes the ball
to go out-of-bounds or causes the ball to enter the basket ring from below,
the 24-second clock is stopped and the offensive team shall be awarded the
ball. The offensive team shall have only the unexpired time remaining on the
24-second clock in which to attempt a field goal. If the 24-second clock
reads 0, a 24-second violation has occurred, even though the horn may not
have sounded.
h. If during any period there are 24
seconds OR LESS left to play in the half, the 24-second clock shall not
function following a change of possession. i. If an official inadvertently blows his whistle and the 24-second clock buzzer sounds while the ball is in the air, play shall be suspended and play resumed by a jump ball between any two opponents at the center circle, if the shot hits the rim and is unsuccessful. If the shot does not hit the rim, a 24-second violation has occurred. If the shot is successful, the goal shall count and the ball inbounded as after any successful field goal. It should be noted that even though the official blows his whistle, all provisions of the above rule apply.
k. Whenever the 24-second clock reads 0
and the ball is dead for any reason other than a defensive three-second
violation, kicking violation, punched ball violation, personal foul or a
technical foul by the defensive team, a 24-second violation has occurred.
Section III-Putting Ball In Play After Violation
If a team fails to attempt a field goal
within the time allotted, a 24-second violation shall be called. The ball is
awarded to the defensive team at the sideline, nearest the spot where play
was suspended but no nearer to the baseline than the free throw line
extended.
Section IV-Resetting 24-Second Clock
b. The 24-second clock is never reset on
technical fouls called on the offensive team.
c. The 24-second clock shall be reset to
24 seconds anytime the following occurs:
(2) Ball contacting the basket ring of the
team which is in possession
(3) Personal foul where ball is being
inbounded in backcourt
(4) Violation where ball is being
inbounded in backcourt
(5) Jump balls which are not the result of
a held ball caused by the defense
d. The 24-second clock shall remain the
same as when play was interrupted or reset to 14 seconds, whichever is
greater, anytime the following occurs: |
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Section I-Player
The player is out-of-bounds when he
touches the floor or any object on or outside a boundary. For location of a
player in the air, his position is that from which he last touched the
floor.
Section II-Ball
b. Any ball that rebounds or passes
directly behind the backboard, in either direction, from any point is
considered out-of-bounds.
c. The ball is caused to go out-of-bounds
by the last player to touch it before it goes out, provided it is
out-of-bounds because of touching something other than a player. If the ball
is out-of-bounds because of touching a player who is on or outside a
boundary, such player caused it to go out.
d. If the ball goes out-of-bounds and was
last touched simultaneously by two opponents, both of whom are inbounds or
out-of-bounds, or if the official is in doubt as to who last touched the
ball, or if the officials disagree, play shall be resumed by a jump ball
between the two involved players in the nearest restraining circle.
e. After the ball is out-of-bounds, the
team shall designate a player to make the throw-in. He shall make the
throw-in at the spot out-of-bounds nearest where the ball crossed the
boundary. The designated thrower-in shall not be changed unless the
offensive team makes a substitution or there is a regular or 20-second
timeout.
f. If the ball is interfered with by an
opponent seated on the bench or standing on the sideline (Rule 12A-Section
IV-a[7]), it shall be awarded to the offended team out-of-bounds nearest the
spot of the violation.
Section III-The Throw-In
b. On a throw-in which is not touched
inbounds, the ball is returned to the original throw-in spot.
c. After a score, field goal or free
throw, the latter coming as the result of a personal foul, any player of the
team not credited with the score shall put the ball into play from any point
out-of-bounds at the endline of the court where the point(s) were scored. He
may pass the ball to a teammate behind the endline; however, the five-second
throw-in rule applies.
d. After a free throw violation by the
shooter or his teammate, the throw-in is made from out-of-bounds at either
end of the free throw line extended.
e. Any ball out-of-bounds in a team's
frontcourt or at the midcourt line cannot be passed into the backcourt. On
all backcourt and midcourt violations, the ball shall be awarded to the
opposing team at the midcourt line, and must be passed into the frontcourt.
f. A throw-in which touches the floor, or
any object on or outside the boundary line, or touches anything above the
playing surface is a violation. The ball must be thrown directly inbounds.
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| FREE THROW Section I-Positions a. When a free throw is awarded, an official shall put the ball in play by placing it at the disposal of the free throw shooter. The shooter shall be above the free throw line and within the upper half of the free throw circle. The same procedure shall be followed each time a free throw is administered. b. During a free throw for a personal foul, each of the spaces nearest the end-line must be occupied by an opponent of the free throw shooter. Teammates of the free throw shooter must occupy the next adjacent spaces on each side. Only one of the third adjacent spaces may be occupied by an opponent of the free throw shooter. It is not mandatory that either of the third adjacent spaces be occupied. No teammates of the free throw shooter are permitted in these spaces. c. A player who does not occupy a free throw lane space must remain behind the three-point line. d. If the ball is to become dead after the last free throw, players shall not take positions along the free throw lane. No players shall be allowed inside the free throw line extended while a free throw is being attempted under these conditions. PENALTY: (1) If the violation is by either or both teams and occurs on a free throw attempt which is to be followed by another free throw attempt, it is ignored. (2) If the violation is by an opponent of the free throw shooter and the free throw attempt is unsuccessful, a substitute free throw attempt is awarded. (3) If the violation is by a teammate of the free throw shooter, it is a violation as soon as the free throw is attempted. The ball is awarded to his opponent at the free throw line extended. (4) If the violation is by both teams and the ball is going to remain in play, there shall be a jump ball at the center circle between any two opponents. Section II-Shooting of Free Throw a. The free throw(s) awarded because of a personal foul shall be attempted by the offended player. EXCEPTIONS: (1) If the offended player is injured or is ejected from the game and cannot attempt the awarded free throw(s), the opposing coach shall select, from his opponent's bench, the player who will replace the injured player. That player will attempt the free throw(s) and the injured player will not be permitted to re-enter the game. The substitute must remain in the game until the next dead ball. EXCEPTION: Rule 3-Section V-e (2) If the offended player is injured and unable to attempt the awarded free throw(s) due to any unsportsmanlike act, his coach may designate any eligible member of the squad to attempt the free throw(s). The injured player will be permitted to re-enter the game. (3) If the offended player is disqualified and unable to attempt the awarded free throw(s), his coach shall designate an eligible substitute from the bench. That substitute will attempt the free throw(s) and cannot be removed until the ball is legally touched by a player on the court. EXCEPTION: Rule 3-Section V-e (4) Away from play foul-Rule 12B-Section X-a(1). b. A free throw attempt, personal or technical, shall be illegal if an official does not handle the ball and is in the free throw lane area during the actual attempt. c. If multiple free throws are awarded, all those which remain must be attempted, if the first and/or second attempt is nullified by an offensive player's violation. Section III-Time Limit Each free throw attempt shall be made within 10 seconds after the ball has been placed at the disposal of the free-thrower. Section IV-Next Play After a successful free throw which is not followed by another free throw, the ball shall be put into play by a throw-in, as after any successful field goal. EXCEPTION: After a free throw for a foul which occurs during a dead ball which immediately precedes any period, the ball shall be put into play by the team entitled to the throw-in in the period which follows. (See Rule 6-Section I-b). This includes flagrant and punching fouls. |
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VIOLATIONS AND PENALTIES
b. A player shall not touch the ball or
basket while the ball is on or within the basket.
c. A player who occupies a free throw lane
space shall not touch the floor on or across the free throw lane line, nor
shall any player 'back out' more than 3' from the free throw lane line. A
player who does not occupy a free throw lane space must remain behind the
three-point line. This restriction applies until the ball leaves the free
thrower's hands.
d. The free throw shooter may not cross
the plane of the free throw line until the ball touches the basket ring,
backboard, or the free throw ends.
e. No player shall deflect or catch the
ball before it reaches the basket or backboard on a free throw attempt.
f. The free throw shooter shall not
purposely fake a free throw attempt.
g. An opponent in the game shall not
disconcert the free thrower in any way, once the ball has been placed at the
disposal of the shooter.
h. No violation can occur if the ball is
not released by the free throw shooter.
PENALTY:
b. A player in control of a dribble who
steps on or outside a boundary line, even though not touching the ball while
on or outside that boundary line, shall not be allowed to return inbounds
and continue his dribble. He may not even be the first player to touch the
ball after he has re-established a position inbounds.
c. A player may not dribble a second time
after he has voluntarily ended his first dribble.
d. A player may dribble a second time if
he lost control of the ball because of:
b. Once an official recognizes the
designated player to throw the ball in, there shall be no change of the
thrower-in unless the offensive team makes a substitution, there is a
regular or 20-second timeout or a suspension of play.
b. Kicking the ball or striking it with
any part of the leg is a violation when it is an intentional act. The ball
accidentally striking the foot, the leg or fist is not a violation.
b. During a jump ball, a personal foul
committed prior to either team obtaining possession, shall be ruled a "loose
ball" foul. In all violations of this rule, neither the game clock nor the
24-second clock shall be started until the ball is legally tapped.
b. Allowance may be made for a player who,
having been in this area for less than three seconds, is in the act of
shooting at the end of the third second. Under these conditions, the
3-second count is discontinued while his continuous motion is toward the
basket. If that continuous motion ceases, the previous 3-second count is
continued.
c. The 3-second count shall not begin
until the ball is in control in the offensive team's frontcourt. No
violation can occur if the ball is batted away by an opponent.
b. Any defensive player, who is positioned
in the 16-foot lane or the area extending 4 feet past the lane endline, must
be actively guarding an opponent within three seconds. Actively guarding
means being within arms length of an offensive player and in a guarding
position.
c. Any defensive player may play any
offensive player. The defenders may double-team any player.
d. The defensive three-second count is
suspended when: (1) there is a field goal attempt, (2) there is a loss of
team control, (3) the defender is actively guarding an opponent or (4) the
defender completely clears the 16-foot lane.
e. If the defender is guarding the player
with the ball, he may be located in the 16-foot lane. This defender is not
required to be in an actively guarding/arms dis-tance position. If another
defender actively guards the player with the ball, the original defender
must actively guard an opponent or exit the 16-foot lane. Once the offensive
player passes the ball, the defender must actively guard an opponent or exit
the 16-foot lane.
b. During a jump ball, a try for a goal,
or a situation in which a player taps the ball away from a congested area,
as during rebounding, in an attempt to get the ball out where player control
may be secured, the ball is not in control of either team. Hence, the
restriction on first touching does not apply.
c. Following a jump ball, a player who
secures a positive position and control of the ball in his frontcourt cannot
pass the ball to a teammate or dribble the ball into the backcourt.
b. A player may not assist a teammate to
gain height while attempting to score.
b. A player who receives the ball while he
is progressing or upon completion of a dribble, may use a two-count rhythm
in coming to a stop, passing or shooting the ball.
c. A player who comes to a stop on the
count of one may pivot, using either foot as the pivot foot.
d. A player who comes to a stop on the
count of two, with one foot in advance of the other, may pivot using only
the rear foot as the pivot foot.
e. A player who comes to a stop on the
count of two, with neither foot in advance of the other, may use either foot
as the pivot foot.
f. In starting a dribble after (1)
receiving the ball while standing still, or (2) coming to a legal stop, the
ball must be out of the player's hand before the pivot foot is raised off
the floor.
g. If a player, with the ball in his
possession, raises his pivot foot off the floor, he must pass or shoot
before his pivot foot returns to the floor. If he drops the ball while in
the air, he may not be the first to touch the ball.
h. A player who falls to the floor while
holding the ball, or while coming to a stop, may not gain an advantage by
sliding.
i. A player who attempts a field goal may
not be the first to touch the ball if it fails to touch the backboard,
basket ring or another player. |
| GOALTENDING Section I-A Player Shall Not: a. Touch the ball or the basket ring when the ball is using the basket ring as its lower base. EXCEPTION: If a player near his own basket has his hand legally in contact with the ball, it is not a violation if his contact with the ball continues after the ball enters the cylinder, or if, in such action, he touches the basket. b. Touch the ball when it is above the basket ring and within the imaginary cylinder. c. For goaltending to occur, the ball, in the judgment of the official, must have a chance to score. d. During a field goal attempt, touch a ball after it has touched any part of the backboard above ring level, whether the ball is considered on its upward or downward flight. e. During a field goal attempt, touch a ball after it has touched the backboard below the ring level and while the ball is on its upward flight. f. Trap the ball against the face of the backboard. (To be a trapped ball, three elements must exist simultaneously. The hand, the ball and the backboard must all occur at the same time. A batted ball against the backboard is not a trapped ball.) g. Touch any live ball from within the playing area that is on its downward flight with an opportunity to touch the basket ring. This is considered to be a "field goal attempt" or trying for a goal. h. Touch the ball at any time with a hand which is through the basket ring. i. Vibrate the rim or backboard so as to cause the ball to make an unnatural bounce. PENALTY: If the violation is at the opponent's basket, the offended team is awarded two points, if the attempt is from the two point zone and three points if it is from the three point zone. The crediting of the score and subsequent procedure is the same as if the awarded score has resulted from the ball having gone through the basket, except that the official shall hand the ball to a player of the team entitled to the throw-in. If the violation is at a team's own basket, no points can be scored and the ball is awarded to the offended team at the free throw line extended on either sideline. If there is a violation by both teams, play shall be resumed by a jump ball between any two opponents at the center circle. |
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MORE FOULS AND PENALTIES A. Technical Foul Section I--Excessive Timeouts a. Requests for a timeout in excess of the authorized number shall be granted and a technical foul shall be assessed. Following the timeout and free throw attempt, the ball will be awarded to the team which shot the free throw and play shall resume with a throw-in nearest the spot where play was interrupted. b. If the excessive timeout is granted prior to free throw attempt(s), there will be no lineup for the remaining free throws and play shall resume with a throw-in at the point of interruption by the team which shot the technical foul. c. If the excessive timeout is granted prior to a jump ball, the ball shall be awarded to the team shooting the technical foul at the point of interruption. Section II--Delay-of-Game a. A delay-of-game shall be called for: (1) Preventing the ball from being promptly put into play. (2) Interfering with the ball after a successful field goal. (3) Failing to immediately pass the ball to the nearest official when a per-sonal foul or violation is assessed. (4) Touching the ball before the throw-in has been released. (5) A defender crossing the boundary line prior to the ball being released on a throw-in. (6) A team preventing play from commencing at any time. (7) Any player, coach or trainer interfering with a ball which has crossed the boundary line (Rule 8--Section II--f). PENALTY: The first offense is a warning. A technical foul shall be assessed with each successive offense and charged to the team. An announcement will be made by the public address announcer. The 24-second clock shall remain the same or reset to 14, whichever is greater, if the violation is assessed against the defensive team. The offensive team shall be awarded a new 8 seconds to advance the ball if it is in the backcourt. If repeated acts become a travesty, the head coach shall be noti-fied that he is being held responsible. EXCEPTION (5): In the last two minutes of the fourth period and/or any over-time period, a technical foul will be assessed if the defender crosses or breaks the plane of the boundary line prior to the ball being released on a throw-in. Section III--Substitutions a. A substitute shall report to the official scorer while standing in the "substi-tution box." b. A substitute shall not enter onto the court until he is beckoned by an official. c. A substitute shall not be allowed to re-enter the game after being disqualified. EXCEPTION: Rule 3--Section I--b. d. It is the responsibility of each team to have the proper number of players on the court at all times. Failure to do so will result in a technical foul being assessed and charged to the team. EXCEPTION: If the violation occurs on (1) a free throw attempt which is to be followed by another free throw attempt, or (2) a free throw attempt that is not going to remain in play. Section IV--Basket Ring, Backboard or Support a. An offensive player who deliberately hangs on his basket ring, net, back-board or support during the game shall be assessed a non-unsportsmanlike technical foul. b. A defensive player who deliberately hangs on his opponent's basket ring, net, backboard or support shall be assessed an unsportsmanlike technical foul. If he touches the ball during a field goal attempt, points shall be awarded consistent with the type of shot. EXCEPTION: An offensive or defensive player may hang on the basket ring, backboard or support to prevent an injury to himself or another player, with no tech-nical foul assessed. c. Should a defensive player deliberately hang on the basket ring, backboard or support to successfully touch a ball which is in possession of an opponent, an unsportsmanlike technical foul shall be assessed. Section V--Conduct a. An official may assess a technical foul, without prior warning, at any time. A technical foul(s) may be assessed to any player on the court or anyone seated on the bench for conduct which, in the opinion of an official, is detrimental to the game. A technical foul cannot be assessed for physical contact when the ball is alive. EXCEPTION: Fighting fouls and/or taunting with physical contact. b. A maximum of two technicals for unsportsmanlike acts may be assessed any player, coach or trainer. Any of these offenders may be ejected for committing only one unsportsmanlike act, and they must be ejected for committing two unsports-manlike acts. c. A technical foul called for (1) delay of game, (2) coaches box violations, (3) defensive 3-seconds, or (4) having a team total of less or more than five players when the ball is alive, or (5) an offensive player hanging on his basket ring or backboard, is not considered an act of unsportsmanlike conduct. d. A technical foul shall be assessed for unsportsmanlike tactics such as: (1) Disrespectfully addressing an official (2) Physically contacting an official (3) Overt actions indicating resentment to a call (4) Use of profanity (5) A coach entering onto the court without permission of an official (6) A deliberately-thrown elbow or any attempted physical act with no con-tact involved (7) Taunting e. Cursing or blaspheming an official shall not be considered the only cause for imposing technical fouls. Running tirades, continuous criticism or griping may be sufficient cause to assess a technical. Excessive misconduct shall result in ejection from the game. f. Assessment of a technical foul shall be avoided whenever and wherever pos-sible; but, when necessary they are to be assessed without delay or procrastination. Once a player has been ejected or the game is over, technicals cannot be assessed regardless of the provocation. Any additional unsportsmanlike conduct shall be reported by E-mail immediately to the Basketball Operations Department. g. If a technical foul is assessed to a team following a personal foul on the same team, the free throw attempt for the technical foul shall be administered first. h. The ball shall be awarded to the team which had possession at the time the technical foul was assessed, whether the free throw attempt is successful or not. Play shall be resumed by a throw-in nearest the spot where play was interrupted. EXCEPTION: Rule 12A--Section I. i. Anyone guilty of illegal contact which occurs during a dead ball may be assessed (1) a technical foul, if the contact is deemed to be unsportsmanlike in nature, or (2) a flagrant foul, if unnecessary and/or excessive contact occurs. j. Free throws awarded for a technical foul must be attempted by a player in the game when the technical foul is assessed. (1) If a substitute has been beckoned into the game or has been recognized by the officials as being in the game prior to a technical foul being assessed, he is eligible to attempt the free throw(s). (2) If the technical foul is assessed before the opening tap, any player listed in the scorebook as a starter is eligible to attempt the free throw(s). (3) If a technical foul is assessed before the starting lineup is indicated, any player on the squad may attempt the free throw(s). k. A technical foul, unsportsmanlike act or flagrant foul must be called for a par-ticipant to be ejected. A player, coach or trainer may be ejected for: (1) An elbow foul which makes contact shoulder level or below (2) Any unsportsmanlike conduct where a technical foul is assessed (3) A flagrant foul where unnecessary and/or excessive contact occurs EXCEPTION: Rule 12A--Section V--l(5) l. A player, coach or trainer must be ejected for: (1) A punching foul (2) A fighting foul (3) An elbow foul which makes contact above shoulder level (4) An attempted punch which does not make contact (5) Deliberately entering the stands other than as a continuance of play m. Eye guarding (placing a hand in front of the opponent's eyes when guard-ing from the rear) a player who does not have possession of the ball is illegal and an unsportsmanlike technical shall be assessed. n. A free throw attempt is awarded when one technical foul is assessed. o. No free throw attempts are awarded when a double technical foul is assessed. Technical fouls assessed to opposing teams during the same dead ball and prior to the administering of any free throw attempt for the first technical foul, shall be interpreted as a double technical foul. p. The deliberate act of throwing the ball or any object at an official by a player, coach or trainer is a technical foul and violators are subject to ejection from the game. q. Elbow fouls, which make contact above shoulder level, and punching fouls, although recorded as both personal and team fouls, are unsportsmanlike acts. The player will be ejected immediately. Section VI--Fighting Fouls a. Technical fouls shall be assessed players, coaches or trainers for fighting. No free throws will be attempted. The participants will be ejected immediately. b. This rule applies whether play is in progress or the ball is dead. c. If a fighting foul occurs with a team in possession of the ball, that team will retain possession on the sideline nearest the spot where play was interrupted but no nearer to the baseline than the free throw line extended. d. If a fighting foul occurs with neither team in possession, play will be resumed with a jump ball between any two opponents who were in the game at the center circle. B. Personal Foul Section I--Types a. A player shall not hold, push, charge into, impede the progress of an oppo-nent by extending a hand, forearm, leg or knee or by bending the body into a posi-tion that is not normal. Contact that results in the re-routing of an opponent is a foul which must be called immediately. b. Contact initiated by the defensive player guarding a player with the ball is not legal. This contact includes, but is not limited to, forearm, hands, or body check. EXCEPTIONS: (1) A defender may apply contact with a forearm to an offensive player with the ball who has his back to the basket below the free throw line extend-ed outside the Lower Defensive Box. (2) A defender may apply contact with a forearm and/or one hand with a bent elbow to an offensive player in a post-up position with the ball in the Lower Defensive Box. (3) A defender may apply contact with a forearm to an offensive player with the ball at any time in the Lower Defensive Box. The forearm in the above exceptions is solely for the purpose of main-taining a defensive position. (4) A defender may position his leg between the legs of an offensive player in a post-up position in the Lower Defensive Box for the purpose of main-taining defensive position. If his foot leaves the floor in an attempt to dis-lodge his opponent, it is a foul immediately. (5) Incidental contact with the hand against an offensive player shall be ignored if it does not affect the player's speed, quickness, balance and/or rhythm. c. Any player whose actions against an opponent cause illegal contact with yet another opponent has committed the personal foul. d. A personal foul committed by the offensive team during a throw-in shall be an offensive foul, regardless of whether the ball has been released. e. Contact which occurs on the hand of the offensive player, while that hand is in contact with the ball, is legal. EXCEPTION: Flagrant, elbow and punching fouls. PENALTIES: The offender is charged with a personal foul. The offended team is charged with a team foul if the illegal contact was caused by the defender. There is no team foul if there are personal fouls on one member of each team or the per- sonal foul is against an offensive player. The offended team is awarded: (1) the ball out-of-bounds on the sideline at the nearest spot where play was interrupted but no nearer to the baseline than the free throw line extend-ed if an offensive foul is assessed. (2) the ball out-of-bounds on the sideline where play was interrupted but no nearer to the baseline than the free throw line extended if the personal foul is on the defender and if the penalty situation is not in effect. (3) one free throw attempt if the personal foul is on the defender and there is a successful field goal or free throw on the play. (4) two/three free throw attempts if the personal foul is on the defender and the offensive player is in the act of shooting an unsuccessful field goal. (5) one free throw attempt plus a penalty free throw attempt if the personal foul is on the defender and the offensive player is not in the act of attempting a field goal if the penalty situation is in effect. (6) one free throw attempt and possession of the ball on the sideline nearest the spot where play was interrupted if an offensive player, or a teammate, is fouled while having a clear-path-to-the-basket. The ball and an offen-sive player must be positioned between the tip-of-circle extended in the backcourt and the basket in the frontcourt, with no defender between the ball and the basket when the personal foul occurs. There must be team control and the new play must originate in the backcourt, including throw-ins, and the offended team must be deprived of an opportunity to score an uncontested basket. (7) two free throw attempts if the personal foul is for illegal contact with an elbow. The elbow foul may be assessed whether the ball is dead or alive. Free throw attempts are awarded whether the ball is dead, alive, loose or away-from-the-play in the last two minutes of regulation or overtime(s). Contact must occur for |